Welcome to the updated thread for the beginner-friendly Them's Fightin' Herds crew, the "Fightin' Fœnatics." (If I had you at "Welcome," just click here to join us on Discord or here to join on Steam!) THE GOAL, V2 With the TFH beta scheduled to drop any day now, and the full release of the actual game little more than a month or so away, it's time to start spinning things back into action. Of course, after some initial efforts and a long "hiatus" from planned events/get-togethers, it's clear that our little group needs a bit of a refocusing. "Who are we? What is our goal? What are our plans?" The initial answers to these questions were insufficient, so let's redefine a little. The Fightin' Fœnatics exist to be a community within a community...an unofficial crew dedicated to welcoming a suspected influx of 2D-fightin' newbies with open arms. With the Internet as vast as it is, truly thirsty newcomers can find the information and develop the experience they need to win elsewhere; we both understand that and readily admit there are (substantially) more potent outlets available to achieve success. However, our goal is not to be the ultimate training platform for beginners. With our resources, we can't really be that. What we offer instead is a group aimed at delivering some targeted training to willing beginners in need, while simultaneously providing a schedule of events (and possibly more prize giveaways) to help foster a feeling of community. If you don't think you need training, you're still welcome to come play with us in the various online tourneys and "FF Plays" events we plan on organizing, but if you do, then hey...just ask. We'll be here for you. Make no mistake, the FGC can be a rowdy place sometimes, so often new players are intimidated by the attitudes or language of tourney-goers/online warriors. While that salty soul is part of the FGC's lasting appeal, it's not for everyone, and many of us feel that offerring a toned-down version might suit a game where promoting "community" is already an official goal. THE METHODS, V2 In the past, we requested data (player skill, availability, fighting games owned, etc.) from members solely for the purpose of scheduling training and matches. This data was maintained on a spreadsheet and was to be referenced in an attempt at a methodical approach at match-up management. We intended to stream/record these sessions as they occurred. It didn't really work, however, as people both didn't fill out the spreadsheet and rarely approached experienced members for proper "one-on-one" training sessions. A few sessions did occur and might still be recorded somewhere, but for the most part we just met up online for social pleasantries, weekly/monthly tournies in inexpensive fighters like Skullgirls/Melty Blood, and the occasional non-fighting game group event. I provided some participation incentives (tournament prizes and "Player of the Month" awards amounting to mostly just Steam games), and that was really about it. To be honest, as loose as it was, there wasn't really anything wrong with it...we just started far too early. One of the biggest criticisms was that we were suggesting training in games that, no matter how you looked at it, simply weren't Them's Fightin' Herds. Well, the game's beta is now almost upon us, with the game itself following quite soon. With that, we would like to return to semi-regularly scheduled streams, training, events, and tourneys...with a temporary catch. The beta will be open to certain-tiered backers only, and us participants will all be bound by a non-disclosure agreement for the duration. We are not expecting to be able to stream, record, display, or discuss aspects of the beta in any way to non-participants, so while we have no issues engaging in TFH-related training and community-building for beta-players, we must relegate non-beta FF members to non-TFH events for the time being (which we still plan on having to help keep everyone entertained/involved). Effectively, we don't want to leave you out in the cold as we kick back into gear, but we will not break any terms of the NDA out of both respect for Mane6 and simple legal obligations. Any member determined to be breaking NDA rules will be immediately banned from the group, along with any penalties incurred by the NDA itself. THE CONTACT INFO If this dreadfully long introduction has been AT ALL interesting to you, and you agree with/have suggestions for the methods to my attempt at managing and evolving this group, please follow on Twitter @FightinFoenatic. Additionally, you can email firstname.lastname@example.org, or contact me via Steam (Superhacker75mil) or Discord ("Songhacker" or "Fighting Fœnatics").