LMAO I see what you did there.I main Kirby, Villager, Mewtwo, and Duck Hunt. And Shulk sometimes, when I'm really feeling it.
You're not alone. Brawl was the first fighting game I played competitively, and I spent hours in college practicing with friends and driving out to locals. I briefly tried to swap to melee, but at that point I had a few thousand hours of Brawl with tap-jump off, and didn't feel it was worth the effort and loss of sanity. Last year, at a convention, I picked up Smash 4 for the first time (entered a "tourney"), and went really far in the bracket (but the entire thing was a mess). It just felt really slow and unresponsive compared to brawl and melee. The only reason I probably did as well as I did was because my main (ROB) was largely unchanged. Though, I did miss the glide tosses and booster shenanigans you could do in Brawl. I hardly play Smash anymore, but I still watch quite a bit of it on streams and vods. Been enjoying the attention Melee's gotten, especially.I'm going to go against the popular opinion and say Brawl is my favorite. The reason I don't say Melee is because I have no real life friends to play with (Or real life friends in the general. I'm a loner.), and Brawl had online to cover that. Sm4sh on Wii U is alright, but it's missing the magic every other Smash game had for me.
Ahh, memories playing Brawl/Project: M with the folks on Smashboards...
I main Kirby, Villager, Mewtwo, and Duck Hunt. And Shulk sometimes, when I'm really feeling it.
Excellent tastes. I love some good Duck Hunt shenanigans.If anyone wants to play some Smash 4 I'm mostly up tour 2-3+ sets at anytime
Melee is life
Main: Duck Hunt
Pocket: Yoshi, Charizard
Can I fight you? There no good fox mains where I'm at, even if the match up is in your favor (I'm a duck hunt main).Fox main here in smash 4 (The username Fox was taken so I went with his ace pilot instead). Don't play a lot of wi-fi but I do go to some locals.
Fox is quite a solid character overall in this game with strings and somewhat kill confirms (depending on DI). Once you get stage control (basically having the momentum and applying pressure by rushing them down and keeping them up in the air), your opponent will have difficulty trying to reset the game to neutral. Utilt is basically Fox's bread and butter, it combos into itself at low % and leads into other followups at mid to high %. Utilt into Uair for kills on stage or Utilt into Bair at the ledge (need to be able to get the 2 frame vulnerability for this). SH Uair has auto cancel frames that frame traps if your opponent chooses to airdodge into the ground (or take a Uair instead).
He does suffer from being really light and having really predicable recoveries. It's also really easy to edge guard against Fox (Fox illusion and Fire Fox are linear movements so you hit him out of it). His throws are a bit lack luster so if your opponent decides to sit in shield at kill percents it would make it difficult to take the stock (although Uthrow can put them in a disadvantageous position of being above you, you never want to be above Fox). His offstage game isn't too good either so choosing to go out and around to get the ledge instead of landing on stage is usually quite safe against Fox.
There's more on Fox but this post is getting too long =S.