Patch Notes - Version 1.0 (04/30/20)
It's finally time. After 2 years (and change) of Early Access, the 1.0 release of Them's Fightin' Herds is finally here! But before we get started with the patch notes…
Notice
Dev Commentary Stream
Alright! Now check out this fancy new trailer, followed by a list of the items included in the 1.0 update.
Story Mode: Chapter 1
Pixel Lobby
General
Arizona
Oleander
Tianhuo
Predators
It's finally time. After 2 years (and change) of Early Access, the 1.0 release of Them's Fightin' Herds is finally here! But before we get started with the patch notes…
Notice
- All options/button configurations have been reset! Please take a moment to reset your preferences before you start playing.
- We intend to reset casual ranks at some point soon after release, but not for this update.
Dev Commentary Stream
- We will be streaming a runthrough of Story Mode Chapter 1 with commentary on the development process. The broadcast goes live on Friday the 8th at 3pm PT on our Twitch channel: twitch.tv/mane6.
Alright! Now check out this fancy new trailer, followed by a list of the items included in the 1.0 update.
Story Mode: Chapter 1
- The beginning chapter of story mode (featuring Arizona) is now available!. Our story mode is a unique blend of fighting game, RPG, and adventure. It's certainly been a long time coming, and we're very excited it's finally ready to play.
Pixel Lobby
- Pixel lobby controls have been rearranged so they are more in parallel with Story Mode.
- There is now a health bar chaser for the overworld HUD (Damage taken in battles show as red health)
- Green (partnered) Pixel Lobby servers can now grant online unlockables such as Shadow Palettes.
- There is now a sound effect when you enter the pause menu.
- Fixed a casual rank bug that would overwrite your rank with the rank of the player you were spectating. This is why a lot of people were jumping up to max rank inexplicably.
General
- Fixed a ton of minor bugs that are too numerous to list.
- Versus CPU Mode is now available.
- All characters now have animated crouch idles.
- Fixed an issue that caused the manual button icon display toggle on button config to not affect anything.
- The AI has been revised overall. You should see a lot more intentional behavior.
- Fred has new tutorial portraits.
- Fixed a number of typos in the tutorial.
Arizona
- Fixed a coloring issue on the back of her head when she turns away from the camera in various animations.
- Cross Canter now costs the correct amount of super meter(!)
Oleander
- Oleander's command list now shows that Fred attacks can be held.
Tianhuo
- Tianhuo now has updated fire effects on many of her moves.
Predators
- The panther has new swipe animations.