I've been trying to figure this out for a while now. I watch Velvets poking with 5C when their opponent is on the ground, then getting punished because their opponent knew how to hold down, and I've been looking at the move in training mode trying to figure out what makes them think it's better than 2C.
The only advantage I see to 5C is its range, but the more I look at all of the stats, the more I really wonder if that's worth all of the weaknesses. 5C is less safe, does less damage, doesn't hit crouching except at the closest range--negating its long-range poking power against low-profile spammers, and moves Velvet's hurtbox forward significantly. 2C may not reach as high or as far as 5C, but it still stuffs short-hops, while also hitting low-profile for its full range, does more damage, is safer on whiff and block, and has its own low-profile on start-up to boot. It's greatest flaw is one frame of exposed hurtbox right after the hitbox goes back in, but considering the forward motion of 5C, I see it as a wash. The moves have the same damage modifier and JD, so that's not helping any either.
Can anyone tell me what I'm missing?
The only advantage I see to 5C is its range, but the more I look at all of the stats, the more I really wonder if that's worth all of the weaknesses. 5C is less safe, does less damage, doesn't hit crouching except at the closest range--negating its long-range poking power against low-profile spammers, and moves Velvet's hurtbox forward significantly. 2C may not reach as high or as far as 5C, but it still stuffs short-hops, while also hitting low-profile for its full range, does more damage, is safer on whiff and block, and has its own low-profile on start-up to boot. It's greatest flaw is one frame of exposed hurtbox right after the hitbox goes back in, but considering the forward motion of 5C, I see it as a wash. The moves have the same damage modifier and JD, so that's not helping any either.
Can anyone tell me what I'm missing?