When first starting TFH I made the mistake many of us probably did and went into Arcade mode without lowering the difficulty. The AI of the game was BRUTAL and non-pros had very little chance of beating it. The infuriating part was that it often seemed like the AI did that thing where it reads your controller input to stay on top of you (something that made Seth from SF4 so frickin hard.). After going through Arcade mode on normal today though, I would say the current balance is perfect for AI difficulty. Normal was not too hard, not a cakewalk and many rounds ended with me not having that much health left. Biggest Problem was Pom, since her puppies gave her so much reach. Good job from the Mane6 Team.