We all have our favorites, games we love from beginning to end, games we can replay over and over, but they're not truly flawless.
These are the things in those games that flat out anger you, or a problem that many great games share. Stuff like difficulty spikes, cryptic layouts/solutions, save point starvation, that one level. Or it can be a specific song/characters/segment of an individual game.
Either way, these are the things that you probably don't look forward to on subsequent playthroughs.
Some of mine:
Great Bay Temple - Annoying layout, constantly repeating rooms, and the bosses are a pain. The music is kind of cool, but other than that, I never look forward to this dungeon, and I usually just ignore the stray fairies.
The second to last stage of Kirby: Triple Deluxe - Right before Queen Sectonia, this level goes on forever, it's so freaking tedious and I actually had to put the game down in the middle of the stage during my first playthrough.
Sonic 2 Special Stages - Control is pretty loose, take longer than they probably should, and they always take away all your rings when you exit them, regardless of how many you had during the stage.
Arc Rise Fantasia: First fight with Clyde...just watch:
2 words: Spread out
These are the things in those games that flat out anger you, or a problem that many great games share. Stuff like difficulty spikes, cryptic layouts/solutions, save point starvation, that one level. Or it can be a specific song/characters/segment of an individual game.
Either way, these are the things that you probably don't look forward to on subsequent playthroughs.
Some of mine:
Great Bay Temple - Annoying layout, constantly repeating rooms, and the bosses are a pain. The music is kind of cool, but other than that, I never look forward to this dungeon, and I usually just ignore the stray fairies.
The second to last stage of Kirby: Triple Deluxe - Right before Queen Sectonia, this level goes on forever, it's so freaking tedious and I actually had to put the game down in the middle of the stage during my first playthrough.
Sonic 2 Special Stages - Control is pretty loose, take longer than they probably should, and they always take away all your rings when you exit them, regardless of how many you had during the stage.
Arc Rise Fantasia: First fight with Clyde...just watch:
2 words: Spread out