The Humble Partnership, rotating the game around the fighting game circuit community, and getting a cross-promotional deal with three very well-known fighting game franchises is a fantastic start to a game launch.
But there's timing to consider.
I don't want to rain on the parade too hard, but is there any concern about this game launching so very, very close to Dragonball FighterZ? That game was pretty big news, and I don't know if one month is going to be enough for the hype to die down. It's possible that this game might have a hard time being seen underneath that kind of shadow. I think I'd be irresponsible if I didn't ask this question.
To be clear, I don't follow fighting games or fighting game news at all. Not really. I'd heard a few things about DBFZ in the weeks/months leading up to it, and then all of a sudden it looked like literally everyone was playing, streaming, reviewing, commentating, and obsessing over the game. This is the kind of game that the hardcore enthusiasts and even the non-gaming public can get hyped about.
Was the launch window of DBFZ known when TFH's launch date was decided? Was the launch date considered a calculated risk, or is this a potentially dangerous surprise that could stunt the growth of the game's population? I'm worried that there's a good chance that all the streamers who would otherwise be happily playing this game and giving it publicity will still be in the honeymoon phase of a DBFZ obsession.
Everyone here badly wants this game to be as massive a success as it deserves to be. From the old backers, the old guard on the forums here, to people who are getting excited at seeing a quadruped-based 4 button 2d fighter with a wonderful dynamic music system. Most of all, I'm sure, you devs.
I have no idea where to even begin imagining the gears that had to be turning and all the paperwork and deals that had to be in place to decide when the game would finally be available to the public for purchase. For all I know, it could have been so long ago, with so little information about the release dates of other fighting games in the industry that this was unavoidable bad luck.
If it's not lawyer-guarded information, I'd love to know how the release date decision was made. Who made it, what information was used to decide, and whatever other bits of release date related trivia you'd be willing to share.