Where there is smoke, there is fire!
Backers' Beta Tester
- Feb 3, 2016
My 360 controllers have the USB cables that connect to the front of my 360. Should that work out fine or will I need to download a driver?
Guess we're in the same time zone. It only just turned 8AM for me.Almost 8am for me lol. I'm hyped that the beta will be going public after this long journey!
Well, I know I'll be checking in regularly today. I work tonight, so hopefully it'll release some time in the next few hours.
F5, you mean?Don't sit mashing that F4 too hard, Mane6 said it was not a midnight launch, and to not expect it before midday Pacific Time. That's at least another 7-8 hours from now.
I'm itching to play as much as anyone but if it's not coming out before you go into work tonight, that sucks, but best not to get too stressed over it. It is what it is.
How can I file some video in the bug section without posting them on youtube? If I post it but only avaiable with a link, will it be ok? Do you want bug category Like : Crash/freeze. Hard bug: some move or section doesn't work, soft lock etc. Medium : the hitbox or hurtbox doesn't work as entended etc. and the low one: swap color clipping, typo, missing colors etc. Of course, all bug that I will find will be documented with how to reproduce them and the % of repro
Good news everyone!
The moment we've all been waiting for is finally at hand.
Backers Beta begins* on Thursday, May 25 PT.
*Subject to slight time variation due to circumstances out of our control, like Steam's key distribution/approval system (i.e. not "midnight" or something)
So there you have it. Watch the universe spontaneously combust now we've given a date.
Also, have a FAQ.
Q: Beta when?
A: May 25.
Q: Beta who?
A: Backers on $40 tiers and above. Upgrading tiers isn't available at this time (and unlikely to be in the future)
Q: Beta where?
A: Steam. Valid Steam account + online connection required. Windows PC Only. Mac/Linux beta happening post windows release.
Q: Beta what?
A: Training Mode, Local /Online Multiplayer, and Lobbies will be available.
Q: Minimum requirements?
A: Pretty open! Beta will help us find out how elastic they are before giving hard reqs for release. Here's some (conservative) baselines.
- Dual-core CPU (2 GHz or greater speed)
- DirectX 9C capable graphics card* (DirectX 10 capable card recommended**)
- Windows 7, 8, 8.1 or 10 ***
- 2 GB available space
- Broadband Internet connection
- 2 GB RAM (3 GB recommended)
*lowest tested card: Intel Core i3 550 Integrated graphics chipset
**If your computer is less than 7 years old, it probably has a DirectX 10 ready card)
***Windows XP/Vista may work, but we have not tested on these platforms. We will be testing for compatability thoughout beta.
Q: How long will beta last?
A: Undefined. Until we've achieved a stable enough release.
A: Yes. Partially.
A: During the first few days of beta (or more, or less, depending) players will be subject to an NDA (Non Disclosure Agreement), which means you're not allowed to share screenshots or videos, stream gameplay, etcetera. You're required to agree to the NDA in order to participate in the Backers' Beta. Accounts breaching the NDA will forfeit access to Backers' Beta. Once the NDA period ends, (we'll let you know when), these restrictions will be lifted.
Q: Keys where?
A: If you qualify for Backers' Beta, you'll get a steam-redeemable key when it starts via e-mail from backerkit system.
Q: Bug reports where?
A: Our forum. (You'll need upgraded account to view the Beta sections. Beta Tester account upgrade might take up to 24hours after registering, so please register before beta!)
Need more details? got questions?, Let us have 'em, thread open!
You can upload the videos in private on youtube and put the link on the forumHow can I file some video in the bug section without posting them on youtube? If I post it but only avaiable with a link, will it be ok? Do you want bug category Like : Crash/freeze. Hard bug: some move or section doesn't work, soft lock etc. Medium : the hitbox or hurtbox doesn't work as entended etc. and the low one: swap color clipping, typo, missing colors etc. Of course, all bug that I will find will be documented with how to reproduce them and the % of repro