Some random fanarts

icekatze

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hi hi

Here are some random wallpapers that I made back when the crowdfunding campaign was underway. Super happy that it succeeded. Obviously. :p

arizona_flat.png arizona.png
oleander_flat.png oleander.png
paprika_flat.png paprika.png
 

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ThorneStar

Comic artist/freelance illustrator
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Feb 3, 2016
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www.pillowfort.io
These are awesome!

I've always had trouble trying to make artwork with no outlines, it just doesn't seem to work for me. lol
I applaud everyone who can do it so amazingly!

And that little animation is so adorable!
 

icekatze

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Thank ya kindly. :) For those pictures without any outlines, I usually do a rough sketch underneath it, and then go over it using a vector pen tool. I find that once you get the hotkeys down, it is actually pretty quick and easy.
 

icekatze

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That elf has clearly read Don't Let The Unicorn Have The Oats. by Moo Willems, an important instruction manual for elves everywhere.

In other news, I poked at making a low poly model of paprika. It is kind of funny, when I started 3d modeling, this model would probably not have been considered low poly, with 1486 tris in total, but today I'd probably be told it can run on the boss's cell phone.

The first pass was all about blocking out the general outlines, and the second pass was about smoothing out the details.

paprika_2.png


Third pass involved the last bit of touch-up, and then the UV unwrapping and coming up with a basic texture. I ended up going with the mirrored UV map route, rather than trying to have a unique UV coordinate for each tri, and since Paprika isn't symmetrical, that means no baking in fancy stuff. But I suppose if I get around to that, I can always change it.

paprika_3.png
 

Firekirby

Star Warrior
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Feb 3, 2016
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hi hi

That elf has clearly read Don't Let The Unicorn Have The Oats. by Moo Willems, an important instruction manual for elves everywhere.

In other news, I poked at making a low poly model of paprika. It is kind of funny, when I started 3d modeling, this model would probably not have been considered low poly, with 1486 tris in total, but today I'd probably be told it can run on the boss's cell phone.

The first pass was all about blocking out the general outlines, and the second pass was about smoothing out the details.

View attachment 91

Third pass involved the last bit of touch-up, and then the UV unwrapping and coming up with a basic texture. I ended up going with the mirrored UV map route, rather than trying to have a unique UV coordinate for each tri, and since Paprika isn't symmetrical, that means no baking in fancy stuff. But I suppose if I get around to that, I can always change it.

View attachment 92
I see that, and all I can think is "I want to make a papercraft of that". XD
 

Firekirby

Star Warrior
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Feb 3, 2016
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Hotter than heck, FL
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hi hi

I wouldn't even know where to begin for turning it into a papercraft. I suppose I could convince a friend to 3d print it out, and maybe use that as a physical guide or something.
I kinda do, to an extent. That is to say, I've never personally converted a character model to a PDF/PDO format. I am kinda starting to grasp it after fiddling with Pepakura Designer, but unfortunately I'm not all that great at creating models in the first place, so... yeah. ^_^;
I absolutely want to see these turn into papercrafts though, so I think I'm determined enough to dedicate more time to it. I'll pull some freeware models to see if I can figure everything out, and if/when I'm comfortable I have the ability, I'd love to work with you to bring the full cast of TFH to life as craftable paper models so everyone can build their own favorite Longmas Ungulates! That is, of course, if you'd be willing to work with me. (again, not exactly capable of the model building myself)
 
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