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  2. Them's Fightin' Herds is now out on Early Access!
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  3. Current Early Access Patch: 1-4-2019

Skullgirls

Discussion in 'Fighting Games' started by Some Person, Feb 3, 2016.

  1. Saki

    Saki Spirit of a Pro Gamer
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    To
    be fair, you don't need a third character. I don't. I just use Beowulf point(heavy chair throw) and Fukua anchor(heavy drill). If you are gonna use just two characters, use Peacock anchor with light George and Fortune point with heavy Fiber. It's still a good team.
     
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  2. SunnySideUp64

    SunnySideUp64 Wants to hug all the floofy things
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    Heh, you're probably right. I am trying to be fair here. I know for a fact Peacock is who I want to lead with. I'm just not sure who goes well with her.
     
  3. Moon Drops

    Moon Drops Backers' Beta Tester
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    Personally, I'd recommend going hard and learning the ins and outs of one character, then when you have them down pat, try others and try to figure out what compliments your play-style...
    Or... you could go with the infamous Peacock+Double for an obnoxious keep-away game that crumbles when someone gets close.
    (Disclaimer: It's possible to become capable with this comp. just most people who use it don't seem to bother.)
     
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  4. Tox

    Tox Ms. Fortune is best pone
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    Please, if you want anyone to take you seriously in multiplayer, don't use Peacock with Double XD
    #canttouchdis
     
  5. Cinnamaldehyde

    Cinnamaldehyde DDR Savant
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    Who wants to be taken seriously in Skullgirls? whenever I played online (notice the past tense) I got a lot of trolls playing Peacock and a lot of trolls playing Big Band.
     
  6. SunnySideUp64

    SunnySideUp64 Wants to hug all the floofy things
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    Lol, I'm not super concerned with being taken seriously. I just want a good team so I don't get totally spanked whenever I decide to hop online. XD
     
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  7. CactusPearGamer

    CactusPearGamer Sheep Dude
    Banished to the Hold

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    Guys, what are your opinions on a Squigly (Arpeggio) and Painwheel (H Pinion Dash) team?
     
  8. Moon Drops

    Moon Drops Backers' Beta Tester
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    Hmm... Well Painwheel is very dangerous at close range, especially if she can stay in there. Squiggly is a tad more versitile with some of her massive normals and her AMAZING c.lp, but requires an assist to keep pressure strings going if she wants to keep her charges up while ALSO having a hard time getting in due to her slow movement. Arpeggio seems decent... but it doesn't really cover Painwheel's main weakness. Maybe Tremolo or Drag n' Bite? The Silver Cord is a bit slow and doesn't provide much stun on block, so I doubt that's a good option...
    TL;DR I think it's a hard come to get working with those two alone, but perhaps someone here knows better?
     
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  9. Tox

    Tox Ms. Fortune is best pone
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    Maybe if you used Centre Stage as your support? That would keep your opponents from getting out of Painwheel's most effective range.
     
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  10. CactusPearGamer

    CactusPearGamer Sheep Dude
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    Nah, Painwheel's pretty fast. Center Stage would be an alright option, but I don't really want it that much.
     
  11. Moon Drops

    Moon Drops Backers' Beta Tester
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    Painwheel's main issue is her poor air-priority and the lengthy start up coupled with limited range of her safe normal's. As a result, neutral's rough for her. Seems that people use Cremation (C.hp) or Ashes to Ashes (F.hp). Both are long multi-hitting attacks so they keep an opponent busy so PW can re-position or try for risky mix-up. I think Cremation will give you a much needed chunk of space control that you can confirm into damage, while Ashes to Ashes will take away range in exchange for a slow overhead for some potential mix-up with easy combo-ability...
    If I had to pick between the two I'd go with Cremation. It covers a big chunk of space, so you can make jump or flight mix-ups safe...er
    Ashes to Ashes, once it's seen, is too easy to block, especially when you consider how Skullgirls handles "Unblockable mix-up".
     
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  12. Saki

    Saki Spirit of a Pro Gamer
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    I'd argue that with Painwheel on point, that Ashes is a better assist if you know your mixups, especially because of Painwheel's grab being an easy confirm into more resets. It's true once Ashes is shown it loses some effectiveness, but all you need to do after the initial overhead reveal is stagger your lows or grab. The knowledge of Ashes assist makes people scared and you can layer your mixups because they're looking for overheads. Cremation I don't think covers enough of the screen to justify using it overt Ashes.
     
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  13. Moon Drops

    Moon Drops Backers' Beta Tester
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    As far as staggering lows go, all one would need to do is guard low until squiggly popped on screen, then guard high when the hit would connect as the player has plenty of time to prep for it. Though I do agree that said delay can definitely be used to fill the gap with more poke/grab mix-up than cremation, giving more opportunity to potentially open up a guard. Maybe even baiting a reversal or backdash/jump. I guess it's a choice of more mix-up potential vs a somewhat chunky hit with solid stun on hit or block... I think I'd still go with cremation, as I feel it has slightly more utility when Painwheel is in the air due to it's better speed, and slightly better range.
     
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  14. Saki

    Saki Spirit of a Pro Gamer
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    That's the beauty of the game, though, isn't it? We have as many assists as we want. Maybe Cremation is better than Ashes on a two-man team versus a three-man team where screen coverage can be done with another assist. There's a decent chance it could be. But that's fine.
     
  15. Liam

    Liam . . .
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    Yo Skullgirls? This game is pretty cool.

    Pick cremation for Painwheel because she can call assists while flying.
    This gives her a flying low and the reach is very worth it over 6HP.
     
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  16. Tox

    Tox Ms. Fortune is best pone
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    Who do you guys main?
    My go-to is Ms Fortune (fibre upper or el gato), Painwheel (pinon dash) and Squigly (cremation). I often play with Valentine (mortuary drop) as well.
    Secondaries are: Cerebella (lock n load), Big Band (either) and I just recently got the hang of using Filia (Updo).
     
  17. clawmaster

    clawmaster Backers' Beta Tester
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    I hear that Mike Z guy is pretty cool dude.
     
  18. clawmaster

    clawmaster Backers' Beta Tester
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    For me its Squiggly/Big Band. A-train most of the time with Big Band but occasionally will use Brass or Beat Extend. With squiggs I use cremation, and sometimes drag n bite.
     
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  19. qspec

    qspec Backers' Beta Tester
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    I'd second Liam... 2hp is too good not to take.

    That's the team I ran until I realized I don't like teams (PW/Squig[2hp]).
     
  20. Ferettoko

    Ferettoko Procrastinator at Large
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    I'm comfortable with Eliza, who I may partner with Robo-Fortune once in a while. Not sure why I like them. ^-^; Still working on memorizing them. (I wonder if Tianhuo will play similar to Eliza...)
     
  21. Tox

    Tox Ms. Fortune is best pone
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    Have you played Eliza's story?
     
  22. PleasureThatCutsWind

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    Eliza was a mistake ( ͡° ͜ʖ ͡°)
     
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  23. Tox

    Tox Ms. Fortune is best pone
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  24. NightmareViolet

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    Squigly a cute but everyone knows Big Band is best girl.
     
  25. Tox

    Tox Ms. Fortune is best pone
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  26. bibliodragon

    bibliodragon Mashing the buttons!
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    Since this is on Steam Sale, I got this so I can be bad at a whole new fighting game.

    I am not very good. But the art is very pretty.
     
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  27. Tox

    Tox Ms. Fortune is best pone
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  28. ty4brawl

    ty4brawl Feed b ack
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    How much is the sale? If it's low enough, I can get it.
     
  29. bibliodragon

    bibliodragon Mashing the buttons!
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    It was £5.38 for the game and DLC characters, so in dollars add a few on to that.
     
  30. Salty Beef

    Salty Beef Fau Con, at your service.

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    It's 7.48$ if you live in the US. btw that's WITH the 2nd Encore DLC. the game alone right now is 2.99$ really great sale.

    (on Steam)
     
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  31. ty4brawl

    ty4brawl Feed b ack
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    Cool. I have enough to get the base game, I believe, but not the bundle. I'll see about getting it tonight.
     
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  32. Tox

    Tox Ms. Fortune is best pone
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    I can/will literally shout you the difference o0o
    ...as long as u dont use it to play annoying characters
     
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  33. ty4brawl

    ty4brawl Feed b ack
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    Too late. T_T Thanks for the offer though. You all are too kind. ^_^
     
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  34. bibliodragon

    bibliodragon Mashing the buttons!
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    It's interesting going from TFH to this, seeing some similarities but also OMG more buttons to deal with! I've been making my way through the storymodes and trying to figure out who I like best. So far Ms Fortune seems to fit my fighting style (ie button mashing). I love Peacock's theme, but find zoners a lot of work. So much dropping things on spaces other than the opponent!
     
  35. RollingTheOC

    RollingTheOC New Member

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    unknown2.png
    need I say more about squigg
     
  36. Tox

    Tox Ms. Fortune is best pone
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    That move has a hitbox on it tho ;o;
    But yea Squigly is super easy to clean up with when you know how to use her.
    But, how can anyone stay mad at this!?
    squigly_maid_by_tempussubsisto-d7iql4d.png
     
  37. Salty Beef

    Salty Beef Fau Con, at your service.

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    I g
    I get more mad at that stupid grave attack. if someone uses it just right, it's unavoidable...
     
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  38. Frost Aura

    Frost Aura That guy that answers questions

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    You mean Daisy Pusher->cLP->Daisy Pusher (until one meter left) -> throw forward -> Squigly Battle Opera-> jHK->Fallen Woman
    That's what I do. It seems to work more often than it should.
     
  39. sokolgs

    sokolgs TFH Streamer

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    i'm bad at SG, but i know how to catch with grave, and how i can escape it. If you have free frames, then you just need to jump. Grave catches only if you touch ground.
     
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  40. Tox

    Tox Ms. Fortune is best pone
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    Squigly and Big Band are defs the easiest to just pick up and give yourself a false sense of security with