Okay so I've finally figured out why the menu UI seems to be so weird every time I change my buttons. It's set to make whatever you have set as Magic to be your confirmation.
Which is really weird for people on controller who might wanna change their defaults and pretty inconvenient for anyone using a fightstick that doesn't have the buttons labeled as Xbox buttons.
I have a Mayflash Universal Fightstick.
It's buttons are labeled as numbers.
Navigating menus are half guesswork as I try to remember what button is what number because I play with the Guilty Gear layout. (For you folks at home that's the buttons in the shape on an L turned 90 degrees clockwise starting with Light at the bottom left). This means Confirm is set to my Y button or the second button from the top of my 8 button stick while the back option is Left Trigger or the 3rd button from the top.
Are there any plans to have separate menu button config like in Guilty Gear? Or at least lock confirm for what the game perceives as the A button?
Which is really weird for people on controller who might wanna change their defaults and pretty inconvenient for anyone using a fightstick that doesn't have the buttons labeled as Xbox buttons.
I have a Mayflash Universal Fightstick.
It's buttons are labeled as numbers.
Navigating menus are half guesswork as I try to remember what button is what number because I play with the Guilty Gear layout. (For you folks at home that's the buttons in the shape on an L turned 90 degrees clockwise starting with Light at the bottom left). This means Confirm is set to my Y button or the second button from the top of my 8 button stick while the back option is Left Trigger or the 3rd button from the top.
Are there any plans to have separate menu button config like in Guilty Gear? Or at least lock confirm for what the game perceives as the A button?