Hello all whom may read this thread,
I have a few questions and concerns with the lovely character of Pom.
Whenever I run into a decent Pom, I will generally attempt to play the game while being attacked from basically every angle possible, Making any kind of aggressive play difficult or near impossible. When Pom eventually lands a single attack on you (as long as it is a Pom with a few hours in training mode) will be instantaneously combed into oblivion and beyond even the games own anti-dumb-combo system or just the juggle decay system.
My first question is, if there is going to be a juggle decay system in the first place why allow characters such as Pom to break it and keep on juggling?
My Second question is, why can Pom attack from so many angles safely and turn it into an almost half heath combo?
And Finally, not that this is a question but more of a suggestion; when the Juggle Decay bar is at max there should be an option to air tech or just become invincible so not to be continually wrecked.
Final note, I know that Pom is a very complex character and that does merit some extra damage and I am fine with that, but I think it is ridiculous that there is no real escape to her on-slot of moves and follow ups.
Thanks for Reading my thread. -__Cryst (AKA RssD)
Edit - Some Grammar Mistakes
I have a few questions and concerns with the lovely character of Pom.
Whenever I run into a decent Pom, I will generally attempt to play the game while being attacked from basically every angle possible, Making any kind of aggressive play difficult or near impossible. When Pom eventually lands a single attack on you (as long as it is a Pom with a few hours in training mode) will be instantaneously combed into oblivion and beyond even the games own anti-dumb-combo system or just the juggle decay system.
My first question is, if there is going to be a juggle decay system in the first place why allow characters such as Pom to break it and keep on juggling?
My Second question is, why can Pom attack from so many angles safely and turn it into an almost half heath combo?
And Finally, not that this is a question but more of a suggestion; when the Juggle Decay bar is at max there should be an option to air tech or just become invincible so not to be continually wrecked.
Final note, I know that Pom is a very complex character and that does merit some extra damage and I am fine with that, but I think it is ridiculous that there is no real escape to her on-slot of moves and follow ups.
Thanks for Reading my thread. -__Cryst (AKA RssD)
Edit - Some Grammar Mistakes
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