Patch Notes - Version 1.4.1 (10/13/20)
Hotpatch going out to clean up some remaining training mode stuff, and other small fixes. Read on!
Training Mode
Pixel Lobby
Classic Lobby
Tutorial
Gameplay
General







Hotpatch going out to clean up some remaining training mode stuff, and other small fixes. Read on!
Training Mode
- The Training Utility button can now be used to retry a combo recording without going into the pause menu.
- Fixed a number of blank spots for move listings in combo trials.
- Tian's Fly cancels (level 2) now show up as a step in combo trials.
- Velvet's Shatter A (whiff) and Shatter C (whiff) now show up as a step in combo trials.
- Fixed a bug causing hitstun recordings to play after a knockdown/blockstun.
- Fixed an issue with the buffer window of Hitstun, Blockstun, and Wakeup recording options. (Ask Cam for more details if you're interested).
Pixel Lobby
- The Minizona and Mini Velvet hats no longer hide horns (apparently people don't like bald Velvet).
- Fixed an issue where black dots would appear at the top of the screen on the overworld.
- Fixed an issue where the game would appear stretched on ultrawide displays in the Pixel Lobby and Story Mode.
Classic Lobby
- Fixed a bug where the pre-match loading screen would not show up for spectators in the Classic Lobby (causing a black screen for several seconds while players loaded in).
Tutorial
- Fixed a bug in the tutorial where the pause menu would show different options before the intro animation completed.
Gameplay
General
- Fixed a bug on Velvet's stage (morning variant) where the god rays would layer over the KO graphic.
- Fixed a bug where the advanced attack data display (from Training Mode) would sometimes flash onscreen during predator fights.
- Fixed some instances of the reversal indicator not showing up when it should.
- Fixed Arizona's nose having red spots on the Effervescent Kicks palette during Magic Dash.
- Fixed a bug where Ice Cyclone would cause very strange momentum issues.
- Fixed Velvet missing a patch of floof on the recovery of j.
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- Fixed Oleander's eyeliner disappearing when she squints during her idle flourish.
- Fixed some animation color glitches on Paprika's idle flourishes and her "on back, no-tech" wakeup.
- Fixed a bug where Stampede! would cause very strange momentum issues.
- Fixed an issue where Pom's far legs would show different colors during her air pushblock animation.
- Tianhuo's command list now properly says that Volcanic Bash is projectile invulnerable (both air and ground), per the 1.4.0 update.
- Fixed a graphical error with Tianhuo's combat portrait (there was a little line underneath)