• Them's Fightin' Herds is availabe now on Steam for PC!
    You can buy it from these links:
    Humble Bundle // Steam

  • Mane6.com has been updated!

    The Mane6 website has been updated for the coming 1.0 release. We now have quick gameplay & features info, pages for the cast and a media section with new wallpapers!

    Here, take a look!

  • Current Game Version

    1.2.1 (7.1.2020)

Patch Notes - Version 1.0.2 (05/05/20)

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ManeSix

The Powers that Be
Mane6 Developer
Jan 25, 2016
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The Hold
mane6.com
Patch Notes - Version 1.0.2 (05/5/20)

As Story Mode spends more and more time with more and more people, we're discovering and squashing bugs. At the moment we're focusing mostly on stability and overworld interactions, but rest assured there are quality of life features and bugfixes coming to the combat side of things in the coming days.


Story Mode: Chapter 1
General
  • Fixed a bug that would cause a crash for some players when going into story mode.
  • Fixed a whole bunch of little typos across various dialogues.
  • Fixed a number of collision issues across various maps in the Canyon Caves and Alpaca Temple zones.
  • Fixed various issues where boss pre-fight cutscenes were not fading to black properly.
Canyon
  • Fixed a bug in the Caves where the "bait" orb would remain active but invisible after you stomped it, left the room, and came back. It remains gone now.
Reine
  • There's now a winter sprite that comes and collects the milk after you complete the gate quest. By extension, this means that your hat is no longer removed when you enter the city a second time.
  • The door to the basement now has an interaction. You can actually use the key you're "given".
  • The door to the upstairs couple now has a small interaction.
  • Fixed a visual issue with the cinematic panels shown during the museum relic inspection. The spotlight wasn't in the right place for the first and third panels.
  • Fixed a bug in the museum where the bowler hat would disappear if you left the room and came back, locking you out of acquiring the collectible for that savefile.

Temple
  • There is now a checkpoint in the third room, after the broken bridge.
  • Fixed a bug where the chest awarded after the bear arena fight would disappear if you left the room and came back.
  • Fixed a layering issue in the block puzzle room to the left of the main entrance.
  • Revised dialogue for Ari in the final cutscene as she reacts to the monolith for better clarity.
  • Oleander no longer says "on hand". What are hands?
 
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