• Them's Fightin' Herds is availabe now on Steam for PC!
    You can buy it from these links:
    Humble Bundle // Steam

  • Mane6.com has been updated!

    The Mane6 website has been updated for the coming 1.0 release. We now have quick gameplay & features info, pages for the cast and a media section with new wallpapers!

    Here, take a look!

  • Current Game Version

    1.3.0 (7.31.2020)

Patch Notes - Version 1.0 (04/30/20)

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ManeSix

The Powers that Be
Mane6 Developer
Jan 25, 2016
560
2,058
The Hold
mane6.com
Patch Notes - Version 1.0 (04/30/20)

It's finally time. After 2 years (and change) of Early Access, the 1.0 release of Them's Fightin' Herds is finally here! But before we get started with the patch notes…


Notice
  • All options/button configurations have been reset! Please take a moment to reset your preferences before you start playing.
  • We intend to reset casual ranks at some point soon after release, but not for this update.

Dev Commentary Stream
  • We will be streaming a runthrough of Story Mode Chapter 1 with commentary on the development process. The broadcast goes live on Friday the 8th at 3pm PT on our Twitch channel: twitch.tv/mane6.

Alright! Now check out this fancy new trailer, followed by a list of the items included in the 1.0 update.


Story Mode: Chapter 1
  • The beginning chapter of story mode (featuring Arizona) is now available!. Our story mode is a unique blend of fighting game, RPG, and adventure. It's certainly been a long time coming, and we're very excited it's finally ready to play.

Pixel Lobby
  • Pixel lobby controls have been rearranged so they are more in parallel with Story Mode.
  • There is now a health bar chaser for the overworld HUD (Damage taken in battles show as red health)
  • Green (partnered) Pixel Lobby servers can now grant online unlockables such as Shadow Palettes.
  • There is now a sound effect when you enter the pause menu.
  • Fixed a casual rank bug that would overwrite your rank with the rank of the player you were spectating. This is why a lot of people were jumping up to max rank inexplicably.

General
  • Fixed a ton of minor bugs that are too numerous to list.
  • Versus CPU Mode is now available.
  • All characters now have animated crouch idles.
  • Fixed an issue that caused the manual button icon display toggle on button config to not affect anything.
  • The AI has been revised overall. You should see a lot more intentional behavior.
  • Fred has new tutorial portraits.
  • Fixed a number of typos in the tutorial.

Arizona:arizona:
  • Fixed a coloring issue on the back of her head when she turns away from the camera in various animations.
  • Cross Canter now costs the correct amount of super meter(!)

Oleander :OTP:
  • Oleander's command list now shows that Fred attacks can be held.

Tianhuo:Tianhuo:
  • Tianhuo now has updated fire effects on many of her moves.

Predators:predwolf:
  • The panther has new swipe animations.
 

Redness

The Class Pet
Oct 17, 2016
373
2,265
Fœnum
www.youtube.com
Patch Notes - Version 1.0 (04/30/20)

It's finally time. After 2 years (and change) of Early Access, the 1.0 release of Them's Fightin' Herds is finally here! But before we get started with the patch notes…


Notice
  • All options/button configurations have been reset! Please take a moment to reset your preferences before you start playing.
  • We intend to reset casual ranks at some point soon after release, but not for this update.

Dev Commentary Stream
  • We will be streaming a runthrough of Story Mode Chapter 1 with commentary on the development process. The broadcast goes live on Friday the 8th at 3pm PT on our Twitch channel: twitch.tv/mane6.

Alright! Now check out this fancy new trailer, followed by a list of the items included in the 1.0 update.


Story Mode: Chapter 1
  • The beginning chapter of story mode (featuring Arizona) is now available!. Our story mode is a unique blend of fighting game, RPG, and adventure. It's certainly been a long time coming, and we're very excited it's finally ready to play.

Pixel Lobby
  • Pixel lobby controls have been rearranged so they are more in parallel with Story Mode.
  • There is now a health bar chaser for the overworld HUD (Damage taken in battles show as red health)
  • Green (partnered) Pixel Lobby servers can now grant online unlockables such as Shadow Palettes.
  • There is now a sound effect when you enter the pause menu.
  • Fixed a casual rank bug that would overwrite your rank with the rank of the player you were spectating. This is why a lot of people were jumping up to max rank inexplicably.

General
  • Fixed a ton of minor bugs that are too numerous to list.
  • Versus CPU Mode is now available.
  • All characters now have animated crouch idles.
  • Fixed an issue that caused the manual button icon display toggle on button config to not affect anything.
  • The AI has been revised overall. You should see a lot more intentional behavior.
  • Fred has new tutorial portraits.
  • Fixed a number of typos in the tutorial.

Arizona:arizona:
  • Fixed a coloring issue on the back of her head when she turns away from the camera in various animations.
  • Cross Canter now costs the correct amount of super meter(!)

Oleander :OTP:
  • Oleander's command list now shows that Fred attacks can be held.

Tianhuo:Tianhuo:
  • Tianhuo now has updated fire effects on many of her moves.

Predators:predwolf:
  • The panther has new swipe animations.
We did it!
 

Silk_Sk

Crowdfund Backer
Crowdfund Backer
Feb 24, 2018
10
11
So, I was browsing the online store, trying to justify purchasing something. Much to my wallet's dismay, I ended up splurging on all three shirts. The literal (not exaggerating) second I finalized the purchase, this announcement pops up on discord. 10/10 will visit the store again because it summoned version 1.0.
 
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