I love that idea. Going through the entire game listening to the voice actors try to imitate four-legged creatures? Yes, please.All words are replaced with indecipherable horse/cow/etc noises.
Made especially amusing if actual voice acting is to be included in game.
That would be cool. I remember Gaia(anyone remember that?) having something like that.This is a suggestion that was made on TFH's Greenlight page, and I am reposting it. Someone made the suggestion that the number of spectators watching should be indicated by the number of individuals in the background of the stage. Lots of spectators means a full crowd, none at all and you're fighting on an empty street.
Ultimate Shipping EditionAnd then TFH became a dating sim...
I wouldn't count on it. To make a model go from feminine to masculine without actually changing anything but the colors can be difficult, changing the actual models to be more masculine on the other hand is a LOT of work because of how many frames would need to be redone.How about a Gender-Bender mode? Or unlockable Gender-Bender pallets?
But an ungu-latte can dream...I wouldn't count on it. To make a model go from feminine to masculine without actually changing anything but the colors can be difficult, changing the actual models to be more masculine on the other hand is a LOT of work because of how many frames would need to be redone.
-Nintendo uses LAWSUIT!-Because everyone totally loved this from smash, let's have an item mode :v!
-Arizona readies a home-run bat-
-Velvet smacks back with a paper fan-
-Shou objects with creative freedom!--Nintendo uses LAWSUIT!-
No, but seriously. I reaally doubt that they're going to add items, seeing as it would probably entail a lot of rewriting code and such.
Certainly should be an option for fun.I was a real fan of it. Smash and the fan... They were meant to be together, they were an item!
But one thing that always bothered me about your typical 2D fighter was how short the matches could be. If there could be options to set health to 0.5x, 1x, 2x, 3x, etc. to extend/shorten your matches, that would be cool.
Did you say, hunger?I'd like it if there were a bunch of distinct Predator factions.
One dumb idea that I had was that all of them share a common problem – The Hunger. By their natures, Predators either feast or famine. Their dark magic carries them through the hungry times, but at a cost to the integrity of their minds and bodies, a slow slipping away of sanity and gradual mutations into atavistic forms of long-dead hunter races.
Yeah, the big boss probably should be one of those "I feel the Warp overtaking me, it is a good pain" types, violent, erratic, crazy, and with all the impractical yet "cool" looking teeth and claws Nature invented when looking for new ways for the Predators to spill blood, everything from sabre teeth to a strange, insect-like structure adapted from the mantis shrimp and mutated until it works on land…
Other factions should deal with it in other ways. Maybe the wolves share the Hunger among their pack-mates, so their minds and bodies are not as twisted. They might even have some semblance of civilization. Perhaps the bears are thinking about betraying their faction and seeking peace with the Ungulates; after all, they can live on fresh fish and berries.
I think Pom will be a whole lot of fun to play.I could see Pom doing a grab/ throw attack on an opponent. When one of her puppy bites/ lockJaw on to an opponent, pom then grabs the puppy back by its tail.When the puppy get thrown back to Pom, the puppy swings its head & releases the opponent into the the wall behind them?
Pom could have an attack where the puppies are fighting/playing with each other & causes damage to the opponent at the same time?
Some type of puppypile (dogpile) super attack?
That sounds like the beginning of a decent RP forum, if you ask me.I'd like it if there were a bunch of distinct Predator factions.
One dumb idea that I had was that all of them share a common problem – The Hunger. By their natures, Predators either feast or famine. Their dark magic carries them through the hungry times, but at a cost to the integrity of their minds and bodies, a slow slipping away of sanity and gradual mutations into atavistic forms of long-dead hunter races.
Yeah, the big boss probably should be one of those "I feel the Warp overtaking me, it is a good pain" types, violent, erratic, crazy, and with all the impractical yet "cool" looking teeth and claws Nature invented when looking for new ways for the Predators to spill blood, everything from sabre teeth to a strange, insect-like structure adapted from the mantis shrimp and mutated until it works on land…
Other factions should deal with it in other ways. Maybe the wolves share the Hunger among their pack-mates, so their minds and bodies are not as twisted. They might even have some semblance of civilization. Perhaps the bears are thinking about betraying their faction and seeking peace with the Ungulates; after all, they can live on fresh fish and berries.
Sections of this forum are swiftly becoming as such it would seem.I think Pom will be a whole lot of fun to play.
That sounds like the beginning of a decent RP forum, if you ask me.
Sorry, I'm a legitimate RP fanatic. Kinda my thing, you know.Sections of this forum are swiftly becoming as such it would seem.
I actually agree with the idea of a dedicated RP thread. I was simply making an observation.Sorry, I'm a legitimate RP fanatic. Kinda my thing, you know.
Oh, I misunderstood you! You're saying that there are parts of the forum shaping into RP before the game even comes out? Jeez. I'm not that dedicated.I actually agree with the idea of a dedicated RP thread. I was simply making an observation.
Well, I mean, there are those faction threadsOh, I misunderstood you! You're saying that there are parts of the forum shaping into RP before the game even comes out? Jeez. I'm not that dedicated.
That sound awesomeI think it would be awesome to have an aesthetic visual perk when dominating your opponent in addition to the dynamic music perk to make you really feel like you are owning the battle. If you begin dominating the music shifts, but if you continue dominating then it would begin to snow for Velvet, confetti would fall for Paprika, a darkness would engulf the background for Oleander etc.
Only so long as it doesn't get in the way of the players' view of the battle.I think it would be awesome to have an aesthetic visual perk when dominating your opponent in addition to the dynamic music perk to make you really feel like you are owning the battle. If you begin dominating the music shifts, but if you continue dominating then it would begin to snow for Velvet, confetti would fall for Paprika, a darkness would engulf the background for Oleander etc.
I was looking for this, perhaps this should be a thread of its own, i really want to know if mane6's team are including the replay features in the game, it would be really helpfulOoh, now that's an idea worth putting pen to paper.
Something I'd like to see would be the ability to save replays. It could be a nifty learning tool for those that want to go more in-depth.
She could also melt the snow under her hoofs when she moves & then the snow covers up those spots when she moves of them. Her movements will also cause the snow & rain water/ puddles to hiss, sizzle and produce puffs of steam when she walks on them or when she dose a super.If there's falling snow/rain on a level (as there could be on Velvet's stage), Tianhuo's mane should hiss and sizzle and produce puffs of steam.
If there's falling snow/rain on a level (as there could be on Velvet's stage), Tianhuo's mane should hiss and sizzle and produce puffs of steam.
On these notes, I wouldn't mind if Velvet, not willing to get her hooves wet, could freeze a bit of puddle to form solid ice for her to step on... .o.She could also melt the snow under her hoofs when she moves & then the snow covers up those spots when she moves of them. Her movements will also cause the snow & rain water/ puddles to hiss, sizzle and produce puffs of steam when she walks on them or when she dose a super.
I was thinking this would happen for Tianhuo on Velvet's visual lobby stage (unless she flying most of the time .
A style that I always find cool is the... I guess you could call them zone control characters maybe? The characters who center around displacement, knock-back, and, well, maintaining control over their 'zone' wherein they can toss others around like a ragdoll. It's kind of hard to think of an example since there are so few of them, the best example I can think of is Law from One Piece.Will Velvet be able to summon her magical elves to help her in battle? Will the elves come on stage and bring golden oats to Velvet to make her stronger, faster, make Velvet fly for a short period of time &/or regain some of her health back. Could there be some type of super for Velvet with the golden oats?
The magical elves can attack Velvet's opponent(s) with grabs (the magical elf with the scarf), magic ( to control the weather. make snow fall on any of the stages which could give Velvet an adventage for a while),an elf throws water on to the oppoenet, The opponent is soaking wet, you call call another elf to freeze the water on the oppoenet to slow them down), snow (the elf throws diffrent sized snowballs at you.) & ice attacks (throw different sized TFH themed ice sculptures). Some of these attacks with the elves could also be supers/ultimate attacks for Velvet.
The elves could be moving/ticking ice bombs (Darkstalkers/Night Warroirs Sasquatch). When an opponent hits an elf, the opponent is traped in a block of ice/freeze for a short period of time (Mortal Kombat Sub-Zero/ Darkstalkers/Night Warroirs Sasquatch ice attack ).
There could be a mini game (single player & teams visual lobby tournaments) n Velvet's visual lobby stage, where you have to try & hit as many elves with snowball &/or ice sculptures in a short period of time.
Some of Velvet's attacks that include her magical elves could be similar to Darkstalkers/Night Warroirs Sasquatch's attacks.
Here's a few ideas on non-backers and backers exclusive palette.
Ideas on non-backers & backers-only alternate palette
A gaint four legged Spider would make an intresting friend &/or Foe (Darlene the Spider from Gravity Falls).
It would also be intresting to see a TFH character (good or bad) that battles similar to Skullgirls Eliza & Sekhmet in the game. (their palette would be Eliza & Darlene the Spider from Gravity Falls)
The animal (TFH character based on Skullgirls Eliza, character & Lawyer Friendly Equines Queen Chrysalis (shapeshifter attacks like skullgirls double), King Sombra, Nightmare Moon & Discord character) can fly which mean it can do air & ground attack. The animal skeleton (based on Skullgirls Sekhmet character & Lawyer Friendly Equines Queen Chrysalis, King Sombra, Nightmare Moon & Discord ) could also fly (with magic) & do more damaging air & ground attacks.
Mane6 might want to get ZONE (Zone-Tan) to do some work on TFH as well.
We need to spider all of the cast.Hey you know who should totally be an optionnal boss? Spider Velvet