Killer Instinct fanatic
Backers' Beta Tester
- Feb 3, 2016
that's not Killer Instincts fault, it's yours. You basically described most fighting games on knock down and wakeup. You need not complain about getting blown up and actually combat it. If you stop playing man then that's on you lol don't blame the game. Shago has gone on sale twice. Plenty of chances to grab him even if you didn't have the game.This game is slowly teaching me just how spammy this game is.
Every game is always "This move is great, so I'm going to use it every single change I get." or "This combo is hard to react to, so I'm going to use it EVERY CHANCE I GET" or "This character has annoying properties, so I'm going to abuse those EVERY SINGLE ING CHANCE I GET!"
There's definitely some merit here, but none of the fights feel dynamic anymore. It's all very one note.
The most annoying aspect is that, since there's no air blocking, there's no real way to deal with being knocked down, since once you get back up you HAVE to block and you HAVE to block correctly on the ground, several times in a row. So the entire fight is just Get Knocked Down -> Avoid air attack -> avoid ground attack -> Knock them down -> etc. It's starting to grate on me.
Oh and don't even get me started on Shadow Jago. What bullshit is it that you have a character who is REALLY GOOD, but only SOME people can use him. I didn't grab KI until recently, so now I just can't play as Shadow Jago. AND GUESS JUST HOW OFTEN HE SHOWS UP ON KILLER RANK! JUST GUESS! (it's a lot)
This game needs an overhaul and it needs one quick if it expects me to pay MORE money to catch up on new characters.