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  • Them's Fightin' Herds

    Current Version: Early Access #24 12.12.2019

Keybinding options (menu buttons bound to move buttons)

Dr. Cheesesteak

It ain't easy being cheesy.
Feb 22, 2018
5
4
City of Trees, CA
Bumping this out of sincere curiosity of the technology behind this and hoping the devs reply. I just recently bought Last Blade and Last Blade 2. DotEmu ported Last Blade 1 and was able to keep the menu and in-game bindings separate. Code Mystics ported Last Blade 2 and wasn't able to. Or chose not to? Which I don't see why, even if intended for fightstuck buttons.

Regardless, is the tech that hard to keep them separate?
 
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