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  • Them's Fightin' Herds

    Current Version: Early Access #24 12.12.2019

Keybinding options (menu buttons bound to move buttons)

Dr. Cheesesteak

It ain't easy being cheesy.
Feb 22, 2018
City of Trees, CA
Bumping this out of sincere curiosity of the technology behind this and hoping the devs reply. I just recently bought Last Blade and Last Blade 2. DotEmu ported Last Blade 1 and was able to keep the menu and in-game bindings separate. Code Mystics ported Last Blade 2 and wasn't able to. Or chose not to? Which I don't see why, even if intended for fightstuck buttons.

Regardless, is the tech that hard to keep them separate?