JSYK, Mane 6 have said repeatedly that there won't be any costumes/items etc during fights. The game being animated in true 2D fashion would mean that every extra item would have to be manually animated frame by frame.
Dern =/ oh well, not to big a deal.
And hey, copy paste question:
How would you feel about guest characters?
What "animal" would you like to see be out into the game?
Thoughts of a "Tag-Team" mode?
What about Pixel Lobby emotes? (like having your character sit, dance, laugh etc...
Skins outside of re-colors?
Not really having to do with TFH game directly, but how would you feel about TFH characters appearing in other games as guest characters? (I personally feel this would help get the word out on TFH and depending how good they are represented in said game, get people to buy TFH.)
It's alright, I know it's not the easiest of jobs but hey, not impossible. Also mind you, if there's a subject that you may not feel as sure about just keep in mind that some people and especially the devs are way more informed about fighting games than a lot of us, myself included. Might be best to respect that. No offense but, World of Warcraft had absolutely nothing to do with what Oreo mentioned about Capcom (which is a company, not a game). Capcom wasn't just responsible for the fighting game genre in actually making the original Street Fighter but also is responsible for the sequel that popularized the genre as well.
Before I get too off topic however, TFH will probably entice more on being unique on the aspects that it can be unique without having to add an extreme amount of things (the story mode for example, the four legged character style, and the fact that it has no fighting game gameplay that is comparable in more than one way to any other fighting game). Sometimes all it needs for guys who like fighting games is for it to feel smooth and excellent to play, and if you can manage that, you have a following. Even if it's not the most played game in the world, it will be played. So long as people are able to go past the artstyle (as in, those who HAVE problems with the artstyle), and want to experiment, that would be enough for the game to succeed. There's a lot of things in the game that can be done. Let's just first support Mane6 so that the game reaches it's complete state first haha.
You can say that again e.e
A subject huh, I'm not sure about the entirety of the genre xD
Which is good to know, though everyone including the Devs said they are very busy, so I doubt anybody could be freely asking them for help or advice.
I was comparing WoW to SF since Oreo said Capcom invented the genre(?) that nobody else could rival them (that's how I took it anyway o3o). WoW not being the one who invented the genre, but is regarded as the best in that genre. You can be the first to make something, doesn't mean you'll be the best
Mhmm, maybe, I'm just a pessimist so I'm always going to have doubt xP Which is why you see me giving my 2 cents about everything.
Okay~
Btw, copy paste question I asked:
How would you feel about guest characters?
What "animal" would you like to see be out into the game?
Thoughts of a "Tag-Team" mode?
What about Pixel Lobby emotes? (like having your character sit, dance, laugh etc...
Skins outside of re-colors?
Not really having to do with TFH game directly, but how would you feel about TFH characters appearing in other games as guest characters? (I personally feel this would help get the word out on TFH and depending how good they are represented in said game, get people to buy TFH.)