s/a = startup/active frames
h/b = advantage on hit/block
=
(low)
s/a: 4/4
h/b: -1/-3
s/a: 8/5
h/b: +2/-6
s/a: 12/5
h/b: -10/-12
s/a: 7/3
h/b: -8/-5
(low)
s/a: 5/5
h/b: -1/-4
s/a: 7/5
h/b: 0/-6
(low)
s/a: 15/5
h/b: +27(KD)/-16
s/a: 16/7
h/b: +10*/-21
*on earliest possible tech
(high)
s/a: 7/5
(high)
s/a: 11/9
(high)
s/a: 17/13
(grab)
s/a: 5/1
(grab)
s/a: 7/3
h/b = advantage on hit/block
=
(low)
s/a: 4/4
h/b: -1/-3
s/a: 8/5
h/b: +2/-6
s/a: 12/5
h/b: -10/-12
s/a: 7/3
h/b: -8/-5
(low)
s/a: 5/5
h/b: -1/-4
s/a: 7/5
h/b: 0/-6
s/a: 15/5
h/b: +27(KD)/-16
s/a: 16/7
h/b: +10*/-21
*on earliest possible tech
(high)
s/a: 7/5
s/a: 11/9
s/a: 17/13
(grab)
s/a: 5/1
s/a: 7/3