Favorite 'Flow' in a Fighting Game?

Saki

Spirit of a Pro Gamer
Backers' Beta Tester
Feb 3, 2016
99
29
One of the reasons I'm so excited about TFH is the fact that it looks like the flow of the game is more to my liking. It's somewhat methodical with real footsies and has large-looking link timing, relatively free-flowing, and has launchers in the vein of Melty or Marvel or similar. No burst is wonderful, as that's the one thing I don't like about Arcsys, and it doesn't look like there's going to be seventy hit combos without super anyways. What's everyone's favorite 'flow style'? Marvel-esque? Street Fighter? Tekken? DoA? MK? Anime?
 

Barbaloot

Bringer of sorrow and also donuts.
Backers' Beta Tester
Feb 3, 2016
67
27
31
Wisconsin
If you like the footsies of TFH, you'd probably like the flow of Divekick.

Divekick is very much a "make a mistake and you die" kind of game. Every hit is a one hit kill, and every move you make is limited in options. Incredibly methodical.

Divekick certainly has my favorite flow in the fighting game genre. It can be fast, it can be slow, but it's always deliberate and planned. There is no such thing as button mashing in that game, unless you want to die really quick.
 
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