By looking in the game files, there's some interesting stuff to be found. Discuss your findings here. "Scripts/Announcer/CselVersus" contains voice clips of the announcer saying every character's name. This includes the non-playable predators, but, most interestingly, "Devourer" and "Fred/Fthng". The Devourer was already established as the main villain, so it's almost certain he'll be a boss later, but "Fred/Fthng" is also going to be a character separate from Oleander, which wasn't officially confirmed AFAIK. There's also clips of the announcer saying "who's that?" and "himself/herself" which I don't know the meaning of. There are also clips saying "versus", which, combined with the folder's name, implies that a "Character A vs. Character B" screen was or is planned. "Dev/Temp/DMS_Music" contains a couple of wav files that were used as start-of-round music in the earliest Dynamic Music System videos. Somebody more skilled at datamining than me could probably rip the full versions of the chiptune and 80's variants of the song that is now the target mode music. "Scripts/src/Farm/Media" contains pixel lobby data, including graphics for currently unreleased pixel lobbies. Apparently Velvet's pixel lobby will contain an NPC called "Capitalism Elf" who wears shutter shades and sells you hats. Paprika's folder contains the least files, so it will probably be the last to release. There's also music for Arizona's pixel lobby. Why is it not playing in the game if it exists? And there's also a fun chiptune song called "silence" which is not actually silent.