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Discussion in 'General Discussion' started by beta, Dec 5, 2017.
If you click here, there's options on the bottom right that you can use to slow it down.
Maaan that's some cool animation. Also dem facial expressions
Fred is very obviously putting her through the wringer in exchange for his power. It's kinda distressing. I love how Ole's sort of ticking off every horror trope out there with her disturbing attack animations. Like her j.2C where the book zaps her with energy and suddenly she has a few extra eyes, or her D teleport where she appears to go full skeletal while rising from the abyss(though it's a rough so this might change).
I'm REALLY ready to see Fred colored as well.....the pin is such a fitting and epic entrance for an ancient evil spirit, I really hope he sort of crooks his head like the Alien Queen in Aliens during that long pause during the pin. That would totally sell how screwed the opponent is as they realize what exactly they're up against.
GUYS I DID IT I BEAT THE HARDEST CHALLENGE IN THE GAME
(workin' on minigame stuff, story mode stuff to come soon)
How did you even?
I am disproportionately proud of that overlay screen. It's made of such simple stuff, it's basically routine, but I just feel really happy about the way it flows together. The medal animation, in particular, has to be my single most favourite thing I've ever done in Otter... and it's so bloody simple.
"Nappy Pls" Thats great! xD
“Enh.” ~ Velvet
What are the ways to combat zoning in this game? Oleander seems like the only character to pick since characters, apart from Tian, have too much difficulty in approaching, and she can fireball, tk fireball all she wants and bait attacks all day...A rolling mechanic or something to mitigate this would be nice, as well as maybe speeding up the game a tad. Er, not sure if this is the place for this, Im sleepy and wanted wanted to type this sorry
Paprika has teleports to get around zoning, and her charge c can come out fast enough on reads to beat out Oleander's fireballs. Arizonas who have good spacing and reactions can quake out or rope to counter Oleander's fireballs as well... I need to lab this when I get back from work, but I THINK Arizona's low rope has a bit of an extended hitbox compared to standing rope? If the rope lands, fireballs disappear. Arizona's dead angle can also allow her to close distance against a fireball spammer. (Source - tried to do this against Arizona player at Frosty Faustings - these were his answers. Also, he had better spacing and reactions than I do, his rope punishes were really nice) It also seems to me that if an Oleander tries to go into a straight fireball war against Velvet, Velvet overwhelms her.
What I don't quite know is what answers Arizona has against Tian. To me, that's the only real problem matchup that exists in the game currently, and I don't see the matchup very often in Fighting Foenatics.
This is absolutely not the place for this. Any of the character general threads in the beta section would be much better suited for this, please.
Im one of the backers of the beta, and I dont see those forums, hence I asked here, my apologies. I asked for access a while ago, but I guess I stilldontt have it...
All your account flags seem normal. You should be able to see the Beta forums. Try this link, see if it works. If not, PM us and we'll try to sort you out.
Not super sure where to post this, but I've been a little too lax about checking these forums. I'm most active on discord and I'm always taking active feebdack there!
Discord - Free voice and text chat for gamers
I'm also working really hard to get a patch out right now.
If you try to fail, and succeed, which have you done?
Workin' on getting tutorial mode out in an update soon! Visuals/text are WIP as usual. Most of the trials themselves are done. Just debugging them now.
wow, really looking forward to it!
I wish every fighter had a cool tutorial like gg:Rev, I'm talking to you tekken
Little update on a trial I was just revising. Patch is almost ready to go out! Just getting in a bit more polish and debugging.
Oh man, it feels so good getting updates on the games status.
At 0:27 “Gives” is mispelled ‘givew’, just throwing that out there @beta
Looks awesome, and it's exactly what I've been waiting for to really get into the game. Minor suggestion though, is there any plans for a colorblind mode? I can imagine that tutorial being a tad confusing for our colorblind friends without it.
I'm not even colorblind and I mixed up the light and medium targets a bit. Might help if the letters ,, and were visible on the targets or something.
and are hard for me!
Oleander teaching you how to play the game?
I thought she didn't have the time or the crayons?