It should be your call, not mine. I think it's great.
It should be your call, not mine. I think it's great.
Thanks. The difference between the two kinda scares me. You wouldn't happen to know where i could find the other concept arts would you?It should be your call, not mine. I think it's great.
They are either on the IGG page, or Derpibooru if you are willing to dig through that.Thanks. The difference between the two kinda scares me. You wouldn't happen to know where i could find the other concept arts would you?
Who knew Arizona was such an airhead?Long time, no... Wait. It hasn't been THAT long, has it? Well, never the mind!
I come bearing a teaser! Hazzan! ... For reals, though, I've been unable to work again until just 3-4 days ago and things have just really picked up steam. Bare in mind that the colorings are only object colors with quick and dirty materials applied. And that I haven't been able to work on the ears yet for a few reasons, so I've been avoiding them for the time being.
"Insert ear-splitting joke here"Long time, no... Wait. It hasn't been THAT long, has it? Well, never the mind!
I come bearing a teaser! Hazzan! ... For reals, though, I've been unable to work again until just 3-4 days ago and things have just really picked up steam. Bare in mind that the colorings are only object colors with quick and dirty materials applied. And that I haven't been able to work on the ears yet for a few reasons, so I've been avoiding them for the time being.
I bet she's deaf cause she can't ear anything...Long time, no... Wait. It hasn't been THAT long, has it? Well, never the mind!
I come bearing a teaser! Hazzan! ... For reals, though, I've been unable to work again until just 3-4 days ago and things have just really picked up steam. Bare in mind that the colorings are only object colors with quick and dirty materials applied. And that I haven't been able to work on the ears yet for a few reasons, so I've been avoiding them for the time being.
The model looks great! Every angle I view it at looks fantastic and I really admire that you modeled an "actual" knot for the bandana.
Have you seen this?I usually don't jump into 3D modeling stuff cause I don't know what i'm talking about half the time, but The lack of Thems Fightin' Herds player models in Garry's Mod disturbs me.
OK, I should've clairifed that the sketchfab upload was subdivided once for smoothness. The real polycount (triangles) is a much more reasonable 14k-ish count. The vast majority of them quads and (mostly) clean loops.The model looks great! Every angle I view it at looks fantastic and I really admire that you modeled an "actual" knot for the bandana.
Looking at the wire-frame though, I think your "low poly" model still has way too many edge loops on it (36k faces is still high poly in my book) but you're trying to retain a basic smoothness so I can understand the need.
One way I can think of fixing this without sacrificing too much of your existing work would be to edit those weird areas where it looks like there are odd shrunken extrusions and corners (best way I can describe them).
I don't know how feasible that would be with your model, but I think making the geometry just generally cleaner would benefit your model if you want to rig it.
Speaking of which, the eyes look good but they wouldn't really be able to blink if you were to rig her. Are you gonna add eyelids or something to compensate or are you not making this model for rigging? I assumed you were considering you're adding mouth geometry.
I can't say for sure that it'll happen, but my model doesn't have to many issues to be fixed for converting it to the Source Engine. Frankly I'd be delighted to see it happen!I usually don't jump into 3D modeling stuff cause I don't know what i'm talking about half the time, but The lack of Thems Fightin' Herds player models in Garry's Mod disturbs me.
This is the definition of life itself...
Pretty muchThis is the definition of life itself...
I knew that audio sounded familiar! That's from Sheep in the Big City.
I don't see why not.So... this thread is for '3D design/animation'... am I allowed to post 3D still images or, 'scenes"?
I think this looks pretty nice.Ok! I made this in GMod as a "Posing without SFM challenge", and Here are the results. This has got mixed reviews by friends, some say its trash and others say its great... so... Here you go!
Work time: 45 minutes to an hour.
This was completely made in GMod! no external programs were used!
Tall image warning!
Steam link: Steam Community :: :: Peaceful Stroll
Thx fam! I'm not good at; Art, Posing, Animation, Gaming, or Game design..... But I do it anyways!I think this looks pretty nice.
And that's what will make you better.Thx fam! I'm not good at; Art, Posing, Animation, Gaming, or Game design..... But I do it anyways!
*Backs up slowly*So rather than finishing the actual model, I had a 3D print off Tianhuo instead.
That came out really well
That's because you can't see here her little beard and mouth that has a lot of EMOTIONS of painThat came out really well
How would sharing files work? I've tired attaching .stl to a pm but it didn't wan to work.I have a 3D printer too. Could I get these files?
*Imitating Xlerb the best way he can*That's because you can't see here her little beard and mouth that has a lot of EMOTIONS of pain
I've used Blender recently (for the first time) too bad I don't know anything about it so I could help.I don't know what I'm doing. Send help!
I could really use someone who knows blender and unity to help a guy out.
Woah! it's Spider Pap! I can totes see her jumping from wall to wall..Some more disasters in rigging.
Sorry for bad framerate. My OBS has been acting up.
If you can't tell from the first few seconds, Pap swings side to side as she walks.