• Them's Fightin' Herds is available now on Steam for Windows and Linux!
    You can buy it from these links:
    Humble Bundle // Steam

  • Current Game Version

    2.1.6 (10.21.2021)

Search results

  1. Infinaron

    Velvet Statuette - Further Mold Revisions

    Dear Velvet Worshipper, In my last update, I showed off our first preproduction sample sent to us from the factory with an estimated ship date of June. Unfortunately, we are still experiencing factory-side delays. After the sample was painted we discovered a few model flaws, so we asked for a...
  2. Infinaron

    Velvet Statuette - Pre-Production Sample

    Dear Velvet Worshipper, I'd like to take a moment to update you on the status of statuette production. Progress is proceeding, but suffice to say thing have been taking a lot longer than we anticipated. Here's where we are in the process... It's been about 6 months since we launched preorders...
  3. Infinaron

    Merch News - Amendment to Dev Update #4

    Merch News - Amendment to Dev Update #4 Hey everyone! I've got a small announcement to make that provides an expansion, clarification, and amendment to Monday's Development Update #4 regarding the new merch. First, the background knowledge. There were some people who included additional items...
  4. Infinaron

    Development Update #4 (1/4/21)

    Development Update #4 (1/4/21) Introduction It's the first Monday of 2021, and Mane6 is back in the office after a holiday/new year break! In Development Update #4 we're discussing a variety of topics, including the new merch we released a few months back, plans for the Linux port, and the...
  5. Infinaron

    Development Update #2 (9/4/20)

    Development Update #2 (9/4/20) The State of 1.0 Since the launch of version 1.0 in late April, we've been focusing on improvements to the online experience in TFH to prepare for Evo Online and later Grand Stampede, including netcode enhancements, a reworked Classic Lobby, Battle Shrines, and...
  6. Infinaron

    New Stream Tomorrow: Aaron Plays Fighting Games

    Hey everyone! This is quite impromptu, but we're debuting a new stream series tomorrow! Introducing: Aaron Plays Fighting Games, a casual, non-TFH-related show where I get together with Cam and Oreo from our QA team to... well... play more fighting games! In this first episode, we're learning...
  7. Infinaron

    Development Update #1 (5/12/20)

    Our publisher usually handles that sort of thing. Were there any particular sites you're curious about?
  8. Infinaron

    Development Update #1 (5/12/20)

    Post-Launch Development Update #1 (5/12/20) It's been almost two weeks since the release of Version 1.0 and Story Mode Chapter 1. Now that the dust has settled (and a much-desired break has been taken), I'd like to offer up our thoughts on how we feel the release went and what's next for TFH...
  9. Infinaron

    1.0 Release Delayed by One Month - Now April 30th

    1.0 Release Delayed by One Month - Now April 30th Last night we submitted our draft build of Story Mode to a small closed community testing group. Long story short, they uncovered a number of major gameplay issues that need to be addressed before we feel Chapter 1 is ready for release. We have...
  10. Infinaron

    Post-Stream News: Upcoming Patch, Shadow Palettes, & Story Mode Preview

    Hey everyone! In case you missed our most recent ManeCast stream, we made some major announcements that I'd like to get down in writing. Here we go: First off, I am now President of Mane6. Previously this honor was held by Lauren Faust herself, but since she's more of an art director these...
  11. Infinaron

    Update: FF Tournament Recording Status & Lindsay Art Stream

    Honestly, it wasn't just you! Place was carpet F-bombed in general. It's fine this time since it was an area mic. When we get you on a headset though... ;)
  12. Infinaron

    Update: FF Tournament Recording Status & Lindsay Art Stream

    Greetings all. In my previous news update, I announced that the recordings of our TFH tournaments at Frosty Faustings could not be uploaded because I had left my laptop (containing the recordings) at airport security when we were returning home. Well, good news everyone! TSA sent me my laptop...
  13. Infinaron

    Post-Event News: Winter Tour '19-'20

    Greetings all. Our '19-'20 Winter Event Tour has finally come to a close and the team is back home safe. We've got some post-event news to announce, but first let me take a moment to deeply, sincerely thank all the players who stopped by our booth and participated in our tournaments at NEC...
  14. Infinaron

    Official Tournament Details: Frosty Faustings 2020 and Super MAGFest 2020

    Here here! Behold the latest info on our official tournaments during our Winter Event Tour: Registration for the official TFH tournament at Frosty Faustings 2020 is now open. You MUST register for FF to be eligible for our tournament! Head over to https://smash.gg/ff12-tfh for instructions on...
  15. Infinaron

    Development Update - December 17th, 2019

    In my last development update, I announced that the estimated release date of version 1.0 is being extended into the next year and that we will now only provide estimates if we were sure we could make the deadline. There’s a little more I’d like to add to this conversation. Over the last week...
  16. Infinaron

    Development Update - December 6th, 2019

    Thanks, I appreciate your words. We're very much looking forward to Story Mode too, but we don't want to rush it. We haven't been showing a whole lot yet, just the basics, so it's difficult for players to imagine what to expect. Also, we've described our Story Mode release schedule as...
  17. Infinaron

    Development Update - December 6th, 2019

    During last week’s ManeCast stream, we showed off our current progress on level 3 supers. Visuals, sound, and balance are still very much a WIP, but now you know what they are, how they work, and what plans we have to spice them up even further. There’s something important we need to discuss...
  18. Infinaron

    Early Access Patch #20 (09/30/19)

    Early Access Patch #20 (09/30/19) This update fixes some bugs and wraps up the last little bits of Salt Mines 2.0 that weren't considered "mission critical" during its debut. The dungeon UI has a new look, we've added music to the shop, shop dialogue has been expanded and slowed down a bit...
  19. Infinaron

    Development Update - September 21, 2019

    Greetings all. Now that Salt Mines 2.0 has been released into the wild, here’s the latest on our future plans. Much earlier in the year as I was first joining the team, I made a prediction that we’d be reaching 1.0 by the end of Summer. Well... that’s in two days. Suffice to say, looks like my...
  20. Infinaron

    Development Update - September 8, 2019

    Hey all, Hope everyone is enjoying their Sunday so far. In my last Development Update, I outlined our estimated release date for Salt Mines 2.0 as well as our upcoming stream schedule. Here's the latest on that. The Salt Mines 2.0 patch will release to the public on WEDNESDAY (9/11). We don't...