If you see pom jump assume :8::C: and high block or forward dash under and Anti-Air.
It's a 180* sweep from up to down, if you get behind her then she is vulnerable.
Pom is generally weak up close, her best attacks keep you at arms length and she can't summon if you can hit her.
If you use any type of standard controller E,G; Xbox 360 or PS4 or A generic xinput controller you can use Steam's big picture mode to gain access to a fully in built Controller config utility.
Originally designed for use with the steam controller it's been made available for full use with PS4...
Catch!: As Pom, Use Big Momma to Counter a Projectile and Still Cause a Wall splat
Mine Digger: As Pom, Use a Diggy Pup to set off a Oleander Trap
High Five!: Use Paprikas Zippy Teleport at the same time as your opponent
I found that internet speed is more important than latency, if your sending and receiving data fast enough on both ends then ping is just a matter of delay.
Generally it's your opponents internet speed that holds you back.
Most US peeps have pants internet speed but great latency to each...
If Your playing Pom you can use Big momma as a shield to approach Projectile spammers as you can move her out in front near the spammer and when they try to fire you counter and wall splat them.
Hold :D: then start moving forward and Big Momma will start running in.
You can also use Pilot Pup...
OHH MY GAWD THIS SAVED ME! THIS HERE. THANKYOU SO MUCH!
I was having so much trouble with quarter circle inputs for summoning dogs, I was pressing the attack button too early!
You have to wait till after you complete the motion to press the button as it actually has a forgiving window.
Some live feebdack on what input the game is actually reading would be awesome for the gesture moves EG quarter circle and the more complicated one. Right now my biggest issue is when I feel I'm doing the input right but the game doesn't seem to accept it.
Edit: apparently this is already in...