Patch Notes - Version 2.1.4
This update contains a few small bugfixes here and there, just some stuff we're working on in the background while progress on level 3 supers continues!
Pixel Lobby
Salt Mines
Training Mode
Combo Training
Replays
General
This update contains a few small bugfixes here and there, just some stuff we're working on in the background while progress on level 3 supers continues!
Pixel Lobby
- The game now displays a message during the post-match experience screen if it failed to connect to the stats server.
- Fixed Pixel Lobby passcodes only checking relevant "slots". Example: previously, inputting 86862482 would work if the server passcode was 8686. Now, only the exact passcode will work.
Salt Mines
- The wave progress bar on the HUD now works as originally intended: the color for the next level expands over the previous level instead of shrinks (this has been incorrect since the launch of Salt Mines 2.0).
Training Mode
- Fixed a strange issue with dummy recording where pressing select to gain control would instead make a recording if the dummy was in the middle of an air tech.
Combo Training
- When entering the Save Combo menu, the cursor position now resets to the top of the list, to prevent accidental overwriting of files.
- In the Save Combo menu, fixed an incorrect hintstripe while hovering over an already saved combo. It now correctly says "Save Trial" instead of "Start Trial".
- Fixed Shanty's short hops not being listed in combo trial recipes.
- Fixed a phantom confirm button input showing up on the input history list after starting a recording (even though it wouldn't actually show up in the combo anywhere).
Replays
- Fixed a crash when pausing very early after entering replay playback.
- Fixed a rare issue with replays failing to enter playback, causing a softlock.
General
- Fixed a "phantom" meter gain issue on minimal combat HUD.
- Fixed the post-match timer showing up in Arcade Mode sometimes.
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